Forum · PVP

REWORKED A.I Player system !

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PLAYERBOT GEAR AND COMBAT SCALING
These settings control how strong playerbot gear and combat output is.

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PlayerBots.GearScale
Description: Global multiplier applied to bot gear item levels.
Affects the ilvl range used when selecting gear for all level brackets.
Applied before per-tier scales and before database overrides.
Range: 0.1 - 2.0
Default: 1.0 (standard gear strength)
Example: 0.7 = bots get gear at 70% of normal item level
1.3 = bots get gear at 130% of normal item level
Warning: Very low values may result in no matching gear in the item store,
leaving bots with empty equipment slots.
PlayerBots.GearScale = 1.0 if target has 1.0 Else reduce Ilevel or increase player damage to bot by 1.5 / 30 %

PlayerBots.GearScale.<Tier>
Description: Per-level-bracket multiplier that stacks with the global GearScale.
Effective scale = GearScale * GearScale.<Tier>
Range: 0.1 - 2.0
Default: 1.0 (no additional scaling for this tier)
PlayerBots.GearScale.Sub60 = 1
PlayerBots.GearScale.60to65 = 1
PlayerBots.GearScale.65to70 = 1
PlayerBots.GearScale.70to75 = 1
PlayerBots.GearScale.75to80 = 0.8
PlayerBots.GearScale.80to85 = 0.7
PlayerBots.GearScale.85to90 = 0.7
PlayerBots.GearScale.90 = 0.78

PlayerBots.GearMaxQuality
Description: Maximum item quality bots can equip.
0 = disabled (no quality limit)
1 = Normal (White), 2 = Uncommon (Green),
3 = Rare (Blue), 4 = Epic (Purple), 5 = Legendary
Default: 0 (disabled - no quality limit)
PlayerBots.GearMaxQuality = 0

PlayerBots.90MinItemLevelLfg / PlayerBots.90MaxItemLevelLfg
Description: Item level range for level 90 bots in LFG dungeons/raids.
PlayerBots.90MinItemLevelLfg = 450
PlayerBots.90MaxItemLevelLfg = 520

PlayerBots.90MinItemLevelBG / PlayerBots.90MaxItemLevelBG
Description: Item level range for level 90 bots in battlegrounds.
PlayerBots.90MinItemLevelBG = 450
PlayerBots.90MaxItemLevelBG = 520

PlayerBots.DamageDealtModifier
Description: Multiplier on all damage dealt by bots.
Default: 1.0 # if the target has - + 5 % ilevel if not increase the player damage to the bot by 25 % - + Ilevel difference !
PlayerBots.DamageDealtModifier = 1.0

PlayerBots.DamageTakenModifier
Description: Multiplier on all damage taken by bots.
Higher = bots take more damage (squishier).
Default: 1.0 # if the target has - + 5 % ilevel if not decrease the damage from bot to player by 15 % - + Ilevel difference !
PlayerBots.DamageTakenModifier = 1.50 / If above the player by 20 % Gear (Ilevel)

PlayerBots.HealingDoneModifier
Description: Multiplier on all healing done by bots.
Default: 1.0
PlayerBots.HealingDoneModifier = 1.0

PlayerBots.HealingTakenModifier
Description: Multiplier on all healing received by bots.
Default: 1.0
PlayerBots.HealingTakenModifier = 1.0

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